Usage of BMP resources (that are stored in a common dll file) in a C++ sourcecode (under Visual Studio 8). I think something like this: "shell32.dll,-21813"
How can I use external DLL's BMP and other resources in my C++ source code?
1) Use LoadLibraryEx using the LOAD_LIBRARY_AS_DATAFILE flag.
2) Then you can call FindResource or FindResourceEx to locate the BMP you want.
3) Then call LoadResource to load it into memory.
Hope this helps.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment